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Stick ranger hack
Stick ranger hack











stick ranger hack
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And if it’s a big multipart thing that would realistically take a while ask if they want to split it up or if they are happy with it taking a bit longer.Įxamples - Doing an uber duber spell ritual that needs to charge. When someone makes a move give them an inkling of how long it will take. I personally think of it a bit like editing a film, if it sticks on one character too long it get’s tedious, that’s why they flit between scenes or micro scenes. I’ve found good GMing in managing characters actions is all you need to manage people hogging the limelight. I’m not a fan of the fixed turns of ICRPG which is why I delved in DW in the first place. Having the moves can also help you decide what actually needs a check and what just happens. Then you can use them to guide your Soft and hard moves following checks. Keep a list of the dungeon world moves for you, or get a good idea of what each of them are.

stick ranger hack

My intention is for the players to never know that I’m using DW moves. I think the moves with partial success are a great way to create game flow. I will crunch the numbers because with a bell curve ☓ may be a lot so I may change to ☒ instead.

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This will shift the goal posts for partial and full success. However rather than keeping them totally static to the numbers I haven’t figured out above, I’ll use the EASY/HARD rating from ICRPG, if it needs it VERY EASY/HARD. I haven’t figured out the exact numbers to match the %'s of DW but I will do before I start my next game and share here.Īlso I think Crits will be affected to some degree - I believe that on 2D10 - 18,19,20 accumulatively have about the same chance as 20 on a D20.Īs with DW I’ll be using the scores for a fail, partial success and full successes. Ignore the 0’s on the tens dice and you get a roll from 2-20 in the bell curve that matches the spread of scores of all the ICRPG kit. Now this might be a bit crazy but why not use 2D10? There seems to be a big back and forth between the bell curve of 2d6 of DW and not messing up all the loot bonuses of ICRPG. This will also be a work in progress as in true RUNEHammer style, my drink is getting to my head a little bit and it’s getting late. Using normal font for my ideas and italics for my reasoning about my decisions. Here are some of the things I’ve done to mix the games.

#Stick ranger hack how to

How to combine ICRPG with DW and throwing in a little FATE by accident. This is ace, I’ve just joined and found your two threads on this, which is exactly I’ve been thinking about. Index Card World PbtA Hack Teaser? (Not an actual thing. I Need Your Help! What is your favorite ICRPG Community Content?

stick ranger hack

I’m also not the greatest at English so, corrections are super welcome Don’t hesitate to point out why this sucks! haha.

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Artifacts, class-style upgradable LOOT.Īs always, please feel free to share your toughts, opinions, ideas, and suggestions.Down-time stuff (alchemy, cooking, crafting, etc.).Ancestry, an alternative to bio-forms and races.Variant rules (variable TN, Initiative, alignment, xp and Level, etc.).Index Card World v0.1a >GDrive Link>IN REVISION> WIPAlso, because I’m bonkers, I’m making custom content (LOOT, Monsters, bio-forms, etc) for you to use with this hack, broading your available options even further! MADNESS!!! There’s a lot I want to add to this, but the core idea is to be able to grab both Dungeon World and ICRPG CORE (and WORLDS) and play blending content from both games with little to no conversion.

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Well, what do you know? Here I present you my humble clean up of those ideas, currently in early alpha pdf format.

stick ranger hack

So, not long ago I started this thread, in which I lied to ye’all about not working in a Dungeon World + ICRPG actual hack xD













Stick ranger hack